Rob Abrazado and Graham Meinert Serial Homicide Unit is a slick little game, the rules fit on only 4 pages.

Rob Abrazado and Graham Meinert Serial Homicide Unit is a slick little game, the rules fit on only 4 pages.

Rob Abrazado and Graham Meinert Serial Homicide Unit is a slick little game, the rules fit on only 4 pages. It’s played between multiple rounds of 2 kinds of scenes, one story gamey and one board gamey. Civilian scenes are where you play out the lives of the potential victims as they overcome obstacles and pursue their hopes and dreams. At the end of which one civilian gets killed at random. Then you have investigation scenes where you come up the with evidence found at that murder scene, based around your roles in the police force. When you feel you have enough chains of evidence, you can try to roll for an indictment. If you fail to get the indictment it sets you back on your evidence, and another civilian is going to get killed at the end of the next civilian scenes. This creates a bit of strategy and potential frustration. If you succeed the killer is caught. The system is very effective for as short as it it. I ran it for some cops last month and they had a great time with it.

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