The Kickstarter for The Veil: Cascade is live! Cascade is a supplement for The Veil that adds a ton of new material to the core game, as well as allowing you to play in a post-cyberpunk future, in this case one in which someone’s consciousness is stored on a neurochip and can be downloaded into a new body, called a slack. You play a glitch, someone who has been downloaded into a new body, but who has lost a lot of memories from their past life. It’s a game about both the future and the past; about exploring a future world that is alien to you but also filling in the gaps from your lost past.
What I love about Cascade is it reflects a lot of Fraser’s experience with RPGs over the last couple of years, and I know this because he and I have been gaming together regularly for awhile now. Cascade’s emphasis on question-based exploration of setting and characters, and its embrace of emergent mystery, are things that look really familiar to me and I dig it.
Anyway, go check out the campaign. The layout for Cascade is being done by our own Oli Jeffery, and based off the quickstart, it’s going to be sharp as fuck. Also, Fraser has some nice stretch goals lined up.
The Glitch thing reminds me of Eclipse Phase a lot…but like several games with a cool concept/setting… the rules never worked for me. This could well be the right toolbox to explore that amazing concept.
The Glitch thing reminds me of Eclipse Phase a lot…but like several games with a cool concept/setting… the rules never worked for me. This could well be the right toolbox to explore that amazing concept.