34 thoughts on “Treasures!”

  1. So much good stuff! After your show with Hannah Shaffer​ I was really intrigued by 14 Days (my ex-wife had a chronic illness with chronic pain so I totally understand the need to teach empathy for such things). I would also love to hear more about Spark.

  2. So much good stuff! After your show with Hannah Shaffer​ I was really intrigued by 14 Days (my ex-wife had a chronic illness with chronic pain so I totally understand the need to teach empathy for such things). I would also love to hear more about Spark.

  3. If you decide to run Technoir over Gauntlet Hangouts, hopefully I’ll be able to join in. I’ve had it for years now and only played in a really short-lived PbP game.

  4. If you decide to run Technoir over Gauntlet Hangouts, hopefully I’ll be able to join in. I’ve had it for years now and only played in a really short-lived PbP game.

  5. Robert Ruthven, you and Daniel Lewis should get together. He’s a big fan of Technoir. In fact, Technoir was a major point of discussion in Episode 0 of The Gauntlet Podcast, iirc. 

  6. Robert Ruthven, you and Daniel Lewis should get together. He’s a big fan of Technoir. In fact, Technoir was a major point of discussion in Episode 0 of The Gauntlet Podcast, iirc. 

  7. I don’t think I’d want to run it as a 1-shot, but it works really well with 2 sessions.  There was a nice flow of discovering the plot in session 1 and resolving it in session 2.  By the end of session 1, we had filled out the entire plot web (though there were a few links that the players hadn’t discovered yet).  I started session 2 with a little twist that exposed the last few links and then basically gave the players an entire session to deal with things however they wanted.  I think it might feel a bit rushed if you tried to squeeze everything in a single session.

  8. I don’t think I’d want to run it as a 1-shot, but it works really well with 2 sessions.  There was a nice flow of discovering the plot in session 1 and resolving it in session 2.  By the end of session 1, we had filled out the entire plot web (though there were a few links that the players hadn’t discovered yet).  I started session 2 with a little twist that exposed the last few links and then basically gave the players an entire session to deal with things however they wanted.  I think it might feel a bit rushed if you tried to squeeze everything in a single session.

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