I thought I’d seen a list of names for arcane tomes or somesuch in one of the Codex issues, but now that I’m looking through my collection, I can’t seem to find it. Closest I came were the books in Codex Yellow, but I really thought there was a list of evil, medieval tomes somewhere. Or am I making that up?
I thought I’d seen a list of names for arcane tomes or somesuch in one of the Codex issues, but now that I’m looking…
I thought I’d seen a list of names for arcane tomes or somesuch in one of the Codex issues, but now that I’m looking…
The Forbidden Texts list in Yellow seems like the closest thing that I can recall.
I have a public Table of Contents you may want to look through, in case it’s part of another entry and the title jogs your memory:
https://docs.google.com/document/d/1KVn1SDMPmvXnvpB1zdlmQemkMNQM9O8RnNUh9SIdnWc/edit?usp=sharing
The Forbidden Texts list in Yellow seems like the closest thing that I can recall.
I have a public Table of Contents you may want to look through, in case it’s part of another entry and the title jogs your memory:
https://docs.google.com/document/d/1KVn1SDMPmvXnvpB1zdlmQemkMNQM9O8RnNUh9SIdnWc/edit?usp=sharing
It seems you’re right. Either way, that’s a super useful document, thanks!
It seems you’re right. Either way, that’s a super useful document, thanks!
When a player spouts lore, and GM asks how they know this info, if the player cites a book, then it’s on the player to name the book. This little bit of creative improv is frequently a nice little fun bump in the session. So I’d say, put the onus on the player to come up with the title of the tome and just make them up as you go. If it’s a situation like a library with a bunch of books, I would still ask the players for ideas. Unless it’s something that’s integral to your narrative then definitely get that into the story somehow. I kinda have a bit of meta story going on with some of the authors in my world.
When a player spouts lore, and GM asks how they know this info, if the player cites a book, then it’s on the player to name the book. This little bit of creative improv is frequently a nice little fun bump in the session. So I’d say, put the onus on the player to come up with the title of the tome and just make them up as you go. If it’s a situation like a library with a bunch of books, I would still ask the players for ideas. Unless it’s something that’s integral to your narrative then definitely get that into the story somehow. I kinda have a bit of meta story going on with some of the authors in my world.
Forbidden Texts in Codex Yellow is the closest thing.
Forbidden Texts in Codex Yellow is the closest thing.
Thanks Jason.
Joshua Kershaw, in this particular case I’m running an OSR style game and want to set the tone with the book titles. For this game my players would be taken aback if I didn’t provide some titles, but your suggestion is certainly a great approach for many other situations.
Thanks Jason.
Joshua Kershaw, in this particular case I’m running an OSR style game and want to set the tone with the book titles. For this game my players would be taken aback if I didn’t provide some titles, but your suggestion is certainly a great approach for many other situations.
Frank Reding Understood. That makes sense.
Frank Reding Understood. That makes sense.