The newest episode of Discern Realities is here! The conversations in this one are really fantastic, some of the best we have had to date. In the first segment, I share a bunch of wide-ranging thoughts on a new campaign, including the use of Johnstone Metzger’s Class Warfare. In the second segment, we talk about Oli Jeffery and Rob Bullen’s Alford Soultaker AP. The third segment is about creating a play culture that embraces adversity. In the fourth segment, we read another contest entry. In the final segment, we have a really fun, action-packed bit of play with St. Evelyn the White.
Enjoy!
Gaizka didn’t die to a Starbeast, but he lost his hand (a second time) to one!
Gaizka didn’t die to a Starbeast, but he lost his hand (a second time) to one!
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Jason Cordova I’m also trying to imagine your thought process when I decided to keep the First Starlight, considering you always say you’re nervous around new players and that was our first game together.
Jason Cordova I’m also trying to imagine your thought process when I decided to keep the First Starlight, considering you always say you’re nervous around new players and that was our first game together.
Maria Rivera Oh, I loved it. I definitely had to adjust my preconceived notions about what the campaign would be like, but it was totally worth it.
Maria Rivera Oh, I loved it. I definitely had to adjust my preconceived notions about what the campaign would be like, but it was totally worth it.
Arcon still has Gaizka’s hand in his pocket, I think?
I’m still unsatisfied that Arcon hadn’t had a final epilogue for himself. So I promised to myself that when the We Hunt The Keepers story is complete as a podcast I will reach out to all the players and do ask if they would do 1:1 scenes with me to be recorded.
Arcon still has Gaizka’s hand in his pocket, I think?
I’m still unsatisfied that Arcon hadn’t had a final epilogue for himself. So I promised to myself that when the We Hunt The Keepers story is complete as a podcast I will reach out to all the players and do ask if they would do 1:1 scenes with me to be recorded.
Gerrit Reininghaus Gaizka got his hand reattached, so no. Also, Arcon might have go to the Astral Realm if he wants that epilogue with Gaizka, considering the end of WHtK! 😉
Gerrit Reininghaus Gaizka got his hand reattached, so no. Also, Arcon might have go to the Astral Realm if he wants that epilogue with Gaizka, considering the end of WHtK! 😉
Wasn’t that a new hand? I haven’t listened yet to the end of We Hunt the Keepers (waiting for the edited version), so still looking forward to listen to Gaizka’s destiny). However, for such 1:1s I would not feel constrained to a specific moment in time but for example thought more of things like moments of farewell etc). The Astral Realm then again is always worth a visit. 😉
Wasn’t that a new hand? I haven’t listened yet to the end of We Hunt the Keepers (waiting for the edited version), so still looking forward to listen to Gaizka’s destiny). However, for such 1:1s I would not feel constrained to a specific moment in time but for example thought more of things like moments of farewell etc). The Astral Realm then again is always worth a visit. 😉
No, it was his old hand, but reanimated. But yeah, the ending was awesome. (Spoilers: he dies.)
No, it was his old hand, but reanimated. But yeah, the ending was awesome. (Spoilers: he dies.)
As with most episodes of DR, I feel super inspired after listening to this. Great conversation about hard moves. I enjoyed this topic on the GM Masterclass episode of the Gauntlet podcast but it really helped me to hear both of you tackle it from a DW point of view.
As with most episodes of DR, I feel super inspired after listening to this. Great conversation about hard moves. I enjoyed this topic on the GM Masterclass episode of the Gauntlet podcast but it really helped me to hear both of you tackle it from a DW point of view.
I just finished reading the first of the King killer Chronicles on David LaFreniere ‘s recommendation from the early episodes, and I think I know where that minstrel is inspired from! 😉
I just finished reading the first of the King killer Chronicles on David LaFreniere ‘s recommendation from the early episodes, and I think I know where that minstrel is inspired from! 😉
The discussion on play culture and “playing dangerously” was also top notch. It’s really interesting to see which players court danger and which players are almost stubbornly refusing to engage with the fiction. I’m interested in ways of encouraging that behaviour and how to improve my own skills of fostering a better play culture.
The discussion on play culture and “playing dangerously” was also top notch. It’s really interesting to see which players court danger and which players are almost stubbornly refusing to engage with the fiction. I’m interested in ways of encouraging that behaviour and how to improve my own skills of fostering a better play culture.
Asbjørn H Flø System matters, but play culture matters more!
Asbjørn H Flø System matters, but play culture matters more!
Talking about adversary and advanced GMery:
When I started to play my We Hunt The Keepers character I had listened to DR a lot and played Cthulhu Dark with Jason before and I thought, wow, with this GM I can do something different and went to some limits on that dimension. I wasn’t disappointed. I could feel Weary’s pain, I knew Kravis was always right, I could pick Logan for his meaningless magic and have colourful creatures everywhere. 🙂
advanced GMery in action
(but also fabulous players not feeling alienated)
Talking about adversary and advanced GMery:
When I started to play my We Hunt The Keepers character I had listened to DR a lot and played Cthulhu Dark with Jason before and I thought, wow, with this GM I can do something different and went to some limits on that dimension. I wasn’t disappointed. I could feel Weary’s pain, I knew Kravis was always right, I could pick Logan for his meaningless magic and have colourful creatures everywhere. 🙂
advanced GMery in action
(but also fabulous players not feeling alienated)
Finally got to listen on the way to work this morning. Freezing time to change an event sounds like an awesome campaign! Songs of the Shadow Court reminds me a lot of “The End of Eternity” by Isaac Asimov about beings who live outside of time making “The Minimum Necessary Change” to alter histories, and a two-part Star Trek: Voyager episode called “Year of Hell” about “erasing” things from time to change the present. Good stuff!
Finally got to listen on the way to work this morning. Freezing time to change an event sounds like an awesome campaign! Songs of the Shadow Court reminds me a lot of “The End of Eternity” by Isaac Asimov about beings who live outside of time making “The Minimum Necessary Change” to alter histories, and a two-part Star Trek: Voyager episode called “Year of Hell” about “erasing” things from time to change the present. Good stuff!