It’s been a little over two months, but the second revision of Worlds of Adventure is out! If it interests you, take a gander.
Originally shared by Cameron Burns
Worlds of Adventure v0.2 is here!
We’re proud to announce the second iteration of this ongoing project. If you’re not familiar with the initial Release of Worlds of Adventure, we’re looking to build on the strengths and themes of Dungeon World with a holistic, take-it-as-is ruleset that emphasises functionality and flexibility.
For those familiar with the v0.1 ruleset, here’s a list of some of the broad-strokes changes:
– Updates to some overall mechanics, particularly for Bonds and the Adventure Moves.
– Some small tweaks to items and item prices.
– Updates to each of the classes, some small, some big.
– The Cleric has been totally reworked!
– Spellcasting (for the Cleric and the Wizard) has also been reworked, and there are some extra premade spells and invocations.
Please send us your comments and suggestions. You can contact me, Yochai Gal, and/or the other owners/moderators of this community whom I can’t seem to +tag right now.
https://drive.google.com/open?id=1DPj7XzcpuqItzPqiU0SbzPLYI5ciuAp2
Kyle Thompson Sidney Icarus ready for round two of sad acorn Bard friends?
Kyle Thompson Sidney Icarus ready for round two of sad acorn Bard friends?
Lauren McManamon I’m always ready to roll those dice with my bear hands
Lauren McManamon I’m always ready to roll those dice with my bear hands