The main point of this is to take the same concept and recreate it in multiple game systems, right now there are…

The main point of this is to take the same concept and recreate it in multiple game systems, right now there are…

Originally shared by Thrythlind aka Luke Green

The main point of this is to take the same concept and recreate it in multiple game systems, right now there are three. D&D 5th Edition, Fate Core, and Hero System 6th edition

I will likely do other versions of Fate later (especially as games like Strands of Fate use a very different character generation system) but am unlikely to do this with other editions of Hero or D&D. As I did the D&D version first I’ll probably end up looking back at that and seeing if there were additional things I wanted to say.

I chose the gorgon archer because: A) I liked gorgons as a concept; B) It’s an unusual concept for a PC that isn’t going to be pre-built in many systems; C) it’s primary focus is on martial skills but also has a touch of supernatural abilities.

http://thrythlind.blogspot.jp/2017/10/the-gorgon-archer-in-multiple-systems.html