Originally shared by Thrythlind aka Luke Green
The direction of this session was decided when we looked at what the book called an “arrow slit” but appeared as a five foot gap on the map. It allowed the heroes to avoid some nasty defensive measures and make a pell mell assault deep into the center of the temple.
This is rather similar to what they did with the Earth cult outpost earlier but with some added issues. Namely, while there is a safe place they could rest a day on this map, they are nowhere near it. They’ve made a lot of noise. Killed two of the lieutenants and rested an hour while the villains organized.
Next session will be interesting.
http://thrythlind.blogspot.jp/2017/09/the-heat-is-on-princes-of-apocaverse.html?m=1
25 sessions? damn good going, i’ve seen alot of games die before session 10
25 sessions? damn good going, i’ve seen alot of games die before session 10
Blake Ryan Thanks, I just recently finished a Divine Blood campaign at about 19 sessions and a Monster of the Week campaign at 20 as well.
Those campaigns are also reported in the campaign reports.
Blake Ryan Thanks, I just recently finished a Divine Blood campaign at about 19 sessions and a Monster of the Week campaign at 20 as well.
Those campaigns are also reported in the campaign reports.