+1 Forward, a Podcast Powered by the Apocalypse, has been nominated for an ENnie!
Curious about this show? We’ve made an “Episode Zero” for you to show you what we’re about. This is the perfect jumping on point. Also, Rach Shelkey is on it, which doubles the awesomeness!
Voted!
Voted!
You got my vote. 🙂
You got my vote. 🙂
Woo-hoo, Rach Shelkey! I thought it was a terrific debut!
Woo-hoo, Rach Shelkey! I thought it was a terrific debut!
Well deserved, fingers crossed!
Well deserved, fingers crossed!
Finally got to listen and I’m super excited to hear solo game play mentioned several times. Funny that I never put PtbA into the solo camp (I need to buy Urban Shadows now.) Would be pleased as punch if you and Rach invest an episode on how to do solo for PtbA.
Finally got to listen and I’m super excited to hear solo game play mentioned several times. Funny that I never put PtbA into the solo camp (I need to buy Urban Shadows now.) Would be pleased as punch if you and Rach invest an episode on how to do solo for PtbA.
when you say “solo”, Todd Zircher, do you mean love wolf aka 1 person by themselves? Or do you mean one player, one MC?
when you say “solo”, Todd Zircher, do you mean love wolf aka 1 person by themselves? Or do you mean one player, one MC?
Since Rach mentioned oracles, that’s solo gamer speak for one player, no MC. That’s a area I am particularly interested in since I don’t have a face-to-face group at this time. But to be honest, I would love to hear more about both styles since you tease the ever-loving daylights out of one-on-one play with your show already. How well does the latter work on a much longer multi-session game when you don’t have a whole host of player moves to tap into? What changes need to be done to make it viable?
[Note to self, create an NPC called Love Wolfe.]
Since Rach mentioned oracles, that’s solo gamer speak for one player, no MC. That’s a area I am particularly interested in since I don’t have a face-to-face group at this time. But to be honest, I would love to hear more about both styles since you tease the ever-loving daylights out of one-on-one play with your show already. How well does the latter work on a much longer multi-session game when you don’t have a whole host of player moves to tap into? What changes need to be done to make it viable?
[Note to self, create an NPC called Love Wolfe.]
Thanks for the suggestion, Todd Zircher! I’ve never participated in a Lone Wolf game of any kind, but I think this is very interesting. Will noodle on how to make it happen.
Thanks for the suggestion, Todd Zircher! I’ve never participated in a Lone Wolf game of any kind, but I think this is very interesting. Will noodle on how to make it happen.
I’ll shameless plug this G+ group as a great example of how a community of solo gamers share ideas and experiences.
Lone Wolf Roleplaying
I’ll shameless plug this G+ group as a great example of how a community of solo gamers share ideas and experiences.
Lone Wolf Roleplaying