In this week’s episode of The Gauntlet Podcast, Lowell Francis interviews one of my favorite people in the hobby, Pamela Alexander from Evil Hat! The conversation is focused on the new Dresden Files Accelerated game, and includes a lot of discussion about the goals and challenges of putting it together, and how the Accelerated edition differs from the original Dresden RPG.
You can pick up DFA here:
http://www.evilhat.com/home/dresden-files-accelerated/
Enjoy!
Right back atcha, Jason. I love the Gauntlet community in general and you in specific. WE MUST PLAY AGAIN SOON.
Right back atcha, Jason. I love the Gauntlet community in general and you in specific. WE MUST PLAY AGAIN SOON.
Aww, thanks! Yes, we MUST!
Aww, thanks! Yes, we MUST!
You won’t be at Origins, will you?
You won’t be at Origins, will you?
No, I won’t, but I know MANY Gauntleteers will be there. I’ll make sure they stop by and say Hi
No, I won’t, but I know MANY Gauntleteers will be there. I’ll make sure they stop by and say Hi
It’s not the same thing, Jason. I NEED JASON TIME.
It’s not the same thing, Jason. I NEED JASON TIME.
I’m a HUGE Dresden fan. FATE has been on my list of games “to try out” for many years. This may well be my entry point.
Great interview. It was also a nice glimpse into the backstage world of game design.
I will be sure to playtest a ton if I ever work on something myself.
I’m a HUGE Dresden fan. FATE has been on my list of games “to try out” for many years. This may well be my entry point.
Great interview. It was also a nice glimpse into the backstage world of game design.
I will be sure to playtest a ton if I ever work on something myself.