28 thoughts on “DW (or other PbtA) where the playbooks are different types of furries?”

  1. There is a fantasy PbtA where you play humanoid animals. I can’t remember the name, though. It came out a hundred years ago and never got much traction.

  2. There is a fantasy PbtA where you play humanoid animals. I can’t remember the name, though. It came out a hundred years ago and never got much traction.

  3. Obvious suggestion: you can call your characters furries without needing the playbooks to back that up. Write different racial moves and boom, job done.

    Slightly better suggestion: Fellowship. All the playbooks are different cultures, and you’re expected to define what your culture is like, including species. E.g., if you play The Orc, it’s up to you to decide if Orcs are free-roaming wandering barbarians, or fire forged machines, or mushroom people, or, say, Redwall-esque warlike badgers.

    I played in a one shot set in the Armello universe a while back and it worked great. Our Halfling was a cat, and therefore he declared that cats in general were known to be sneaky and thieving, and they lived in treehouses in the forest. I was The Squire and played a mouse; that playbook is more about making relationships than about representing a culture, so I got to help us learn about the rabbit druids and the seafaring cat pirates we met.

    I highly recommend it if you want to play a people as much as a character.

    Edit: swordsaged!

  4. Obvious suggestion: you can call your characters furries without needing the playbooks to back that up. Write different racial moves and boom, job done.

    Slightly better suggestion: Fellowship. All the playbooks are different cultures, and you’re expected to define what your culture is like, including species. E.g., if you play The Orc, it’s up to you to decide if Orcs are free-roaming wandering barbarians, or fire forged machines, or mushroom people, or, say, Redwall-esque warlike badgers.

    I played in a one shot set in the Armello universe a while back and it worked great. Our Halfling was a cat, and therefore he declared that cats in general were known to be sneaky and thieving, and they lived in treehouses in the forest. I was The Squire and played a mouse; that playbook is more about making relationships than about representing a culture, so I got to help us learn about the rabbit druids and the seafaring cat pirates we met.

    I highly recommend it if you want to play a people as much as a character.

    Edit: swordsaged!

  5. James Etheridge, this is somehow the first I’ve heard of Fellowship. I thought you were throwing out random ideas when you listed mushroom people but I’m pleased to see them on the Kickstarter’s page! Thanks for the PSA 🙂

  6. James Etheridge, this is somehow the first I’ve heard of Fellowship. I thought you were throwing out random ideas when you listed mushroom people but I’m pleased to see them on the Kickstarter’s page! Thanks for the PSA 🙂

  7. (Sidenote: my fondness of mushroom people is born of Jeff Vandermeer’s Ambergris stories. ‘The City of Saints and Madmen’ is an incredible book in many ways)

  8. (Sidenote: my fondness of mushroom people is born of Jeff Vandermeer’s Ambergris stories. ‘The City of Saints and Madmen’ is an incredible book in many ways)

  9. My favorite was seeing a naga woman as one of the possible Heir examples (Heir being based on Aragorn, Jedi, Shannara, etc) Was awesome to see that.

    Incidentally James Etheridge the pirates were frogs.

  10. My favorite was seeing a naga woman as one of the possible Heir examples (Heir being based on Aragorn, Jedi, Shannara, etc) Was awesome to see that.

    Incidentally James Etheridge the pirates were frogs.

  11. In DW, wouldn’t a type of furry be a race? You’d only have to flesh out your racial XP question, and maybe an alignment one.

    Maybe you’d need to expand the Bonds/Flags sections, too

  12. In DW, wouldn’t a type of furry be a race? You’d only have to flesh out your racial XP question, and maybe an alignment one.

    Maybe you’d need to expand the Bonds/Flags sections, too

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