Gauntlet MCs: What are your personal best practices for pre-session preparation? What do you focus on? You have 15 minutes to prep for a session, what do you do? (15 minutes is just to help set priorities. If you have limited time, what do you focus on?)
Gauntlet MCs: What are your personal best practices for pre-session preparation?
Gauntlet MCs: What are your personal best practices for pre-session preparation?
I improv. I only really prep in my head between games and that’s only to advance whatever portents or factions that have been established.
I improv. I only really prep in my head between games and that’s only to advance whatever portents or factions that have been established.
With 15 minutes? I think a lot of games want more than that. But with just that: Review the agenda/principles first. Consider threats if the player characters won’t be bringing one in their baggage. This is also an opportunity to think of what kind of setting/tone you’re going for. Just start a microfront or two for those threats, I don’t think you even need to finish them. Try and think up outcomes of neglect/failure, stakes questions for testing the characters. If you don’t want to do the work just print out a starter and restrict your players to that situation
With 15 minutes? I think a lot of games want more than that. But with just that: Review the agenda/principles first. Consider threats if the player characters won’t be bringing one in their baggage. This is also an opportunity to think of what kind of setting/tone you’re going for. Just start a microfront or two for those threats, I don’t think you even need to finish them. Try and think up outcomes of neglect/failure, stakes questions for testing the characters. If you don’t want to do the work just print out a starter and restrict your players to that situation
15 minutes?
I freak out a bunch.
15 minutes?
I freak out a bunch.
Depends on the system. For FFG Star Wars or Dungeon World I can prep within 15 minutes. Grab a couple of things to fight, right down some npc names and motivations and then improv the rest.
Depends on the system. For FFG Star Wars or Dungeon World I can prep within 15 minutes. Grab a couple of things to fight, right down some npc names and motivations and then improv the rest.
15 minutes will allow me to read previous sessions’ notes and think of what the situation suggests will happen next. After that I’ll dream up one cool thing I want to see each PC get up to/handle
15 minutes will allow me to read previous sessions’ notes and think of what the situation suggests will happen next. After that I’ll dream up one cool thing I want to see each PC get up to/handle
Probably remind myself what happened last session, sketch out who the major players are and what their agendas are, and (if I have time) try to think of fun things that could happen if the character’s actions and NPC agendas line up right. Most of my pre-planning is in that 15 minutes before a session, so I’m used to GMing by the seat of my pants!
Probably remind myself what happened last session, sketch out who the major players are and what their agendas are, and (if I have time) try to think of fun things that could happen if the character’s actions and NPC agendas line up right. Most of my pre-planning is in that 15 minutes before a session, so I’m used to GMing by the seat of my pants!
After I freak out, I skim over the rules, try to find a picture to edit that I show the players early on, look up names, and hastily write notes on an inciting incident on a notecard.
Then, get drinks (a diet pepsi and a big cup of tea), tell my family I’ll be gaming, and stare at the screen until it is game time.
After I freak out, I skim over the rules, try to find a picture to edit that I show the players early on, look up names, and hastily write notes on an inciting incident on a notecard.
Then, get drinks (a diet pepsi and a big cup of tea), tell my family I’ll be gaming, and stare at the screen until it is game time.
Richard Rogers Is the picture a landscape, or an NPC, something else, or does it vary?
Richard Rogers Is the picture a landscape, or an NPC, something else, or does it vary?
Landscape first, important or interesting NPCs second, but really it’s just an exercise to get me in the head space (and sometimes to wow the players a little)
Landscape first, important or interesting NPCs second, but really it’s just an exercise to get me in the head space (and sometimes to wow the players a little)
I used to prep HARD CORE. But once I fall in love with an idea, then I find it hard not to push towards it. I’ve found with PbtA games that it’s best to be a facilitator and to have inklings and strong drives for NPCs vs. “a plan”.
I used to prep HARD CORE. But once I fall in love with an idea, then I find it hard not to push towards it. I’ve found with PbtA games that it’s best to be a facilitator and to have inklings and strong drives for NPCs vs. “a plan”.
I usualy spend the last 15 mins browsing pinterest or youtube looking for new ideas
I usualy spend the last 15 mins browsing pinterest or youtube looking for new ideas
Review principles, etc. Figure out the questions I am going to ask. I ask a lot of questions.
Review principles, etc. Figure out the questions I am going to ask. I ask a lot of questions.
Pinterest is amazing.
Pinterest is amazing.
With only 15 min!?
Hmm, id focus on the PLAYERS and who they are and what they like to see in a game.
Who are their characters? What environment are they interested in exploring today? What kind of creatures would they encounter in that environment?
With those questions asked, id scribble down one or two word phases to jog my memory during play and think up details on the spot.
With only 15 min!?
Hmm, id focus on the PLAYERS and who they are and what they like to see in a game.
Who are their characters? What environment are they interested in exploring today? What kind of creatures would they encounter in that environment?
With those questions asked, id scribble down one or two word phases to jog my memory during play and think up details on the spot.
Sort out the NPC and faction agendas, these are the moving pieces that will interact with the characters. Locations and gear, those I can do on the fly.
Sort out the NPC and faction agendas, these are the moving pieces that will interact with the characters. Locations and gear, those I can do on the fly.
So assuming you’ve been rolling the previous session in your head since last time and have a few directions you want to take it and you’ve been pinteresting all week too for juicy imagery. I jot down the threats I’ve been thinking would make sense, npc agendas and some other bits a bobs based on your thoughts and images to formalise it before I start the session. I always have a trap, puzzle and monster in my back pocket too.
So assuming you’ve been rolling the previous session in your head since last time and have a few directions you want to take it and you’ve been pinteresting all week too for juicy imagery. I jot down the threats I’ve been thinking would make sense, npc agendas and some other bits a bobs based on your thoughts and images to formalise it before I start the session. I always have a trap, puzzle and monster in my back pocket too.
Cleaning whatever gunk is still in my brain from the real world.
Cleaning whatever gunk is still in my brain from the real world.
While cleaning out the gunk, don’t forget to save some of the tasty bits for re-integration into the game. 🙂
While cleaning out the gunk, don’t forget to save some of the tasty bits for re-integration into the game. 🙂
Making sure I have my 7/3/1 setup for any game. having those 7 items always makes my game easier. Even if I don’t use all/some of them.
Making sure I have my 7/3/1 setup for any game. having those 7 items always makes my game easier. Even if I don’t use all/some of them.
Ferrell Riley: Has Jason Cordova written the 7/3/1 setup guide down somewhere?
Ferrell Riley: Has Jason Cordova written the 7/3/1 setup guide down somewhere?
15 Minutes? I talk to my players and find out why they’re here, what they want, and I think quickly on how to deliver that to them. If this is without players, I look at the npcs and what’s going on and see where I can push. I take about six – nine lines of notes, one per point I want to explore/push or something from last game I need to remember.
15 Minutes? I talk to my players and find out why they’re here, what they want, and I think quickly on how to deliver that to them. If this is without players, I look at the npcs and what’s going on and see where I can push. I take about six – nine lines of notes, one per point I want to explore/push or something from last game I need to remember.
Will PÂ I don’t believe so, it’s an old Forge Idea and I know it’s been talked about on the podcast.
Will PÂ I don’t believe so, it’s an old Forge Idea and I know it’s been talked about on the podcast.
7 rings for the Dwarven Lords in their halls of stone… Three for the Elven Kings under the sky…. You know the rest…
7 rings for the Dwarven Lords in their halls of stone… Three for the Elven Kings under the sky…. You know the rest…
Jason Cordova​ perhaps you should put up an FAQ of episodes, like 7-3-1 etc.. I know you get asked that one a lot!
Jason Cordova​ perhaps you should put up an FAQ of episodes, like 7-3-1 etc.. I know you get asked that one a lot!