I know Dan was a big proponent of VR. With an increase number of tools and devices being ran on VR, is there a building interest of RPing on VR?
I have tabletop simulator and my Oculus Touch is in the mail, so dying to try.
Curious about trying with a mix of VR and non VR players as well.
Curious about any parallels or differences between opinions on VR vs miniatures and other visual aids, so đ
Curious about any parallels or differences between opinions on VR vs miniatures and other visual aids, so đ
For me, VR is the chance to have a presence like experience with people I would normally not be able to.
May it be board games or pen and paper games, that chance to interact with those that informally could not.
For me, VR is the chance to have a presence like experience with people I would normally not be able to.
May it be board games or pen and paper games, that chance to interact with those that informally could not.
Social VR is really neat in my opinion. Having tried it out, it has several advantages and disadvantages over something like hangouts or Skype. First, advantages. It allows for multiple people to talk at the same time, which is an issue we have with hangouts all the time. Additionally, it’s easier to tell who is talking to who because of 3D sound and because you can actually look directly toward the person to whom you are speaking. Also, the VR world allows easy access to all the basic table top tools we need (notecards, playing cards, dice, a table, etc.) so we don’t have to try and make a weird spreadsheet work.
Disadvantages: it’s expensive. Also, you can not see other peoples facial reactions. While on the player side this may not be too big of a deal, when I GM, I get a lot of energy and feedback from people’s facial reactions.
That’s my take on it. What do you think Daniel Lewis ? You’ve done more of this than I have.
Social VR is really neat in my opinion. Having tried it out, it has several advantages and disadvantages over something like hangouts or Skype. First, advantages. It allows for multiple people to talk at the same time, which is an issue we have with hangouts all the time. Additionally, it’s easier to tell who is talking to who because of 3D sound and because you can actually look directly toward the person to whom you are speaking. Also, the VR world allows easy access to all the basic table top tools we need (notecards, playing cards, dice, a table, etc.) so we don’t have to try and make a weird spreadsheet work.
Disadvantages: it’s expensive. Also, you can not see other peoples facial reactions. While on the player side this may not be too big of a deal, when I GM, I get a lot of energy and feedback from people’s facial reactions.
That’s my take on it. What do you think Daniel Lewis ? You’ve done more of this than I have.
I disagree with the Disadvantage of the cost, same thing could be said about miniatures game. My point was to find those that are thinking about or who have already delved into that space, so cost would not be an issue.
As to facial expressions, the tech is being invited for that.
http://www.virtualrealitytimes.com/2016/11/08/transfer-emotions-and-facial-expressions-to-vr/
I disagree with the Disadvantage of the cost, same thing could be said about miniatures game. My point was to find those that are thinking about or who have already delved into that space, so cost would not be an issue.
As to facial expressions, the tech is being invited for that.
http://www.virtualrealitytimes.com/2016/11/08/transfer-emotions-and-facial-expressions-to-vr/
Tommy Rayburn I wasn’t considering the cost in light of miniatures games, I was thinking more about roleplaying games, and how comparatively cheap it is. In the miniatures context (like war games) it wouldn’t be so comparatively expensive. But there wouldn’t be the part of the hobby where you assemble and paint custom minis, which is some of the fun for war gamers I think. Daniel Fowler what would you think about war gaming in VR?
Tommy Rayburn I wasn’t considering the cost in light of miniatures games, I was thinking more about roleplaying games, and how comparatively cheap it is. In the miniatures context (like war games) it wouldn’t be so comparatively expensive. But there wouldn’t be the part of the hobby where you assemble and paint custom minis, which is some of the fun for war gamers I think. Daniel Fowler what would you think about war gaming in VR?
I think my Samsung vr still works
I think my Samsung vr still works
David LaFreniere To my larger point though is there are still people that are or have delved into the tech which could jump on now … I would love to find those people willing to experiment.
David LaFreniere To my larger point though is there are still people that are or have delved into the tech which could jump on now … I would love to find those people willing to experiment.
War gaming in vr is an obvious. Just being able to play on an effectively 20x20ft table is an awesome idea. Paint and assembly can be fun but can also be a loooooOoooOoooot of work. Also a 3d paint program would be awsome
War gaming in vr is an obvious. Just being able to play on an effectively 20x20ft table is an awesome idea. Paint and assembly can be fun but can also be a loooooOoooOoooot of work. Also a 3d paint program would be awsome
I’ve spent $130 on vr and controller so far. Not counting my phone and some apps. I’ve probably spent between 1 and 2 thousand on miniatures over time. The cheapest game probably got 200 from me before I was done. That’s not to say you couldn’t play for less but a wargammer gets into the habit, wants to get everything. Also I am sure you could pay a lot more. Especially if you get others to paint
I’ve spent $130 on vr and controller so far. Not counting my phone and some apps. I’ve probably spent between 1 and 2 thousand on miniatures over time. The cheapest game probably got 200 from me before I was done. That’s not to say you couldn’t play for less but a wargammer gets into the habit, wants to get everything. Also I am sure you could pay a lot more. Especially if you get others to paint
Daniel Fowler, are there any meeting type apps that work for this kind of game for phone VR’s?
Daniel Fowler, are there any meeting type apps that work for this kind of game for phone VR’s?
I’m speaking about vr more from concept then experiance so I don’t know. Altspace may be an answer
I’m speaking about vr more from concept then experiance so I don’t know. Altspace may be an answer
Daniel Fowler And that is kind of what I want from this space …. how can we get a group to test a few different ideas to see what is viable and not viable.
Daniel Fowler And that is kind of what I want from this space …. how can we get a group to test a few different ideas to see what is viable and not viable.
Perhaps a Google+ group?
Perhaps a Google+ group?
James Etheridge VR RPers?
James Etheridge VR RPers?
My touch controllers are on the way also and I’m so psyched about VR RPGS, you guys!
To David LaFreniere’s point about facial expressions, I’m kind of mixed about that. You can get a lot of info just out of tone of voice combined with head movements and I’ve read from several different sources that once you add hand tracking people tend to use their hands more expressively as a way to make up for lack of facial expressions. Facebook has avatars that even change expression based on body position and tone of voice.
The thing that I’m most worried about is writing still seems like it isn’t super easy, so tabletop games with a ton of index cards and stuff might be a little fiddly.
That’s why I’m pretty sure VR LARP is the future! Anyway, once Touches start rolling in, we should definitely try to get something going and try some stuff.
My touch controllers are on the way also and I’m so psyched about VR RPGS, you guys!
To David LaFreniere’s point about facial expressions, I’m kind of mixed about that. You can get a lot of info just out of tone of voice combined with head movements and I’ve read from several different sources that once you add hand tracking people tend to use their hands more expressively as a way to make up for lack of facial expressions. Facebook has avatars that even change expression based on body position and tone of voice.
The thing that I’m most worried about is writing still seems like it isn’t super easy, so tabletop games with a ton of index cards and stuff might be a little fiddly.
That’s why I’m pretty sure VR LARP is the future! Anyway, once Touches start rolling in, we should definitely try to get something going and try some stuff.
Daniel Lewis def I want to do some during Xmas break if we can.
Daniel Lewis def I want to do some during Xmas break if we can.
I am in
I am in
I’m doing VR/AR consulting, but don’t currently have a home rig. Definitely document how it works out for you guys. You’re breaking new ground!
I’m doing VR/AR consulting, but don’t currently have a home rig. Definitely document how it works out for you guys. You’re breaking new ground!
Andrew Mayer That sounds like an interesting job. What types of companies/industies are you working with?
Andrew Mayer That sounds like an interesting job. What types of companies/industies are you working with?
Andrew Mayer we should chat, I do VR design as well as general ux design for the company I work for. Any chance you are at VRX this week?
Andrew Mayer we should chat, I do VR design as well as general ux design for the company I work for. Any chance you are at VRX this week?
Been playing with my Oculus Touch’s all week ….. really need to do this soon. What program would you guys use?
I like the look of VRBar, but no dice.
Been playing with my Oculus Touch’s all week ….. really need to do this soon. What program would you guys use?
I like the look of VRBar, but no dice.
I got my Touch at the end of last week and haven’t had too much time to play with it, but I’ve played D&D in AltSpace, which worked OK. I think it depends on what we want to do. If we want to start out with something fairly traditional, then we might want to do Tabletop Simulator or AltSpace. Something more LARPy we could do in pretty much any app.
I got my Touch at the end of last week and haven’t had too much time to play with it, but I’ve played D&D in AltSpace, which worked OK. I think it depends on what we want to do. If we want to start out with something fairly traditional, then we might want to do Tabletop Simulator or AltSpace. Something more LARPy we could do in pretty much any app.
Yeah I wanna see how table top stuff works
Yeah I wanna see how table top stuff works
Can we try one game one a few apps to see what works best?
Can we try one game one a few apps to see what works best?
I would love to test both PnP and larp games Daniel Lewis. Let’s get something on the calendar.
I would love to test both PnP and larp games Daniel Lewis. Let’s get something on the calendar.
Tommy Rayburn Sorry it took so long. I’ll blame the holidays and poor G+ skills. Feel free to ping me at andrew@levelupdesign.com if you still want to chat!
Tommy Rayburn Sorry it took so long. I’ll blame the holidays and poor G+ skills. Feel free to ping me at andrew@levelupdesign.com if you still want to chat!
I will look to Daniel Lewis first, but I think we need to test what can be played and what apps are worth a damn. Anything with heavy tracking could be a pain in the ass.
I wish we could use voice dictation as a way to place down text.
I will look to Daniel Lewis first, but I think we need to test what can be played and what apps are worth a damn. Anything with heavy tracking could be a pain in the ass.
I wish we could use voice dictation as a way to place down text.