The new campaign with my 10yo has been on hiatus for a little while, but we finally got back into it and he had an epic battle against a huge 2 hp stone golem. (Inspired by the legendary 16 hp dragon) It was all about fictional positioning and navigating the golems body and surrounding structures. …and ugly choices. When he got to the golems eyes the first time and rolled poorly, the golem dropped the puppy he had abducted and the hero chose to forego the perfect opportunity to save the animal instead.
After a serious beating and significant collateral damage, the hero finally managed to take the monstrosity down with help from a crowd of townspeople. The help obviously consisted of a hastily gathered dancing band distracting the golem and a hunter that threw his crossbow to the hero at a crucial moment. One bolt in each eye did the trick.
Man, I love it! Way to make each HP count. 😉
Man, I love it! Way to make each HP count. 😉
Omg this is so cool
Omg this is so cool
Great story!
Great story!
Tor Droplets Would you be interested in recording this story so we can slip it into a DR segment?
Tor Droplets Would you be interested in recording this story so we can slip it into a DR segment?
Stories over stats every time! super great!
Stories over stats every time! super great!
Love this. I need to put more of the story into my games these days.
Love this. I need to put more of the story into my games these days.
Next session: When the defeated golem exploded, shooting gravel and stones in all directions I asked him what he hid behind to avoid being crushed. “A temple” he answered. Accidental destruction of holy places is now a recurring theme.
Next session: When the defeated golem exploded, shooting gravel and stones in all directions I asked him what he hid behind to avoid being crushed. “A temple” he answered. Accidental destruction of holy places is now a recurring theme.