Lacuna Part 1
I managed to get my first Story Game to the table last night. I had only 2 players, but we had a fun.
Observations:
Character creation was a breeze. Took 5-10 min, tops.
Game probably works best when the players know nothing about what’s going on. I printed out the character sheets and a nice intro thing and mission briefing made by Lori Watson , which I found on the web.
We stumbled through it, as neither the players nor myself as Gamemaster are experienced at running Story Games. I feel we’ll get better with some practice. A lot of the weight fell on me as GM, as the game really establishes nothing regarding player to player interaction, so most of the game ran with them interacting mostly with me. They did roleplay a little with each other, and we’re great about it.
Mechanics were very light and unobtrusive. Players liked it.
Two players is probably too few for the game, I feared they would be unable to complete the mission. Also, we had a two hour window of time to play, so I expedited a few things. Three or four players would have helped with pacing and would have ramped up static faster.
Overall, there was a positive reaction from everybody. They liked the Matrix/Inception/Dark City vibe, and would like to play again. I think I might be able to get around 6 sessions or so, perhaps more, if they get into it. I plan on rounding up more players for next time.
Lacuna is not for beginning GMs, I read somewhere. They’re right. I liked it.
Next up, I think I will be able to round up 3 players sometime this week. I think we’ll do Psi*Run and see how that goes.
AWESOME! Glad you had fun running it, Eloy!
AWESOME! Glad you had fun running it, Eloy!
I love Lacuna. Definitely not for beginning GMs because there’s so much you need to create beyond the rulebook. So much fun though. Lacuna’s one of my picks for introducing brand new players to storygames.
I love Lacuna. Definitely not for beginning GMs because there’s so much you need to create beyond the rulebook. So much fun though. Lacuna’s one of my picks for introducing brand new players to storygames.