Episode 27 of the podcast is out today!

Episode 27 of the podcast is out today!

Episode 27 of the podcast is out today! This one is our #Threeforged  round-up. We discuss a number of games we played from the contest, including:

A Hard Goodbye

Psychic Detective Agency

Children’s Radio Hour

Fear of the Dark

Ultranormal Encounters

Last Year’s Magic

Timelines

The Clinic

It is Forbidden

In a Week of Sharks

The Book of Armaments

Field Work

http://gauntletpodcast.libsyn.com/episode-27-threeforged-roundup

38 thoughts on “Episode 27 of the podcast is out today!”

  1. Got a little dust in my eye there…

    Good to hear about all the different #threeforged games being played, i’m really hoping some of those developers reach out to us because quite a few of these games could really be something with a little polish.

    Quick question, what is Saga’s Principle? It’s probably an old Forge term and I probably heard it before, but I can’t remember what it is right now.

  2. Got a little dust in my eye there…

    Good to hear about all the different #threeforged games being played, i’m really hoping some of those developers reach out to us because quite a few of these games could really be something with a little polish.

    Quick question, what is Saga’s Principle? It’s probably an old Forge term and I probably heard it before, but I can’t remember what it is right now.

  3. Ferrell Riley – The Czege Principle. From Wikipedia:

    He is also the originator of the Czege Principle that states “when one person is the author of both the character’s adversity and its resolution, play isn’t fun.”

  4. Ferrell Riley – The Czege Principle. From Wikipedia:

    He is also the originator of the Czege Principle that states “when one person is the author of both the character’s adversity and its resolution, play isn’t fun.”

  5. Robert Bohl I will be in Bound Brook, NJ. My partner is a professor at Rutgers, so we’ll always be near New Brunswick.

    Yes, we should definitely get together for a FtF game! That would be awesome.

  6. Robert Bohl I will be in Bound Brook, NJ. My partner is a professor at Rutgers, so we’ll always be near New Brunswick.

    Yes, we should definitely get together for a FtF game! That would be awesome.

  7. That’s awesome! I lived around and worked at Rutgers for about a decade. And New Brunswick (and even Bound Brook, I believe) have trains that go direct to and from NYC.

  8. That’s awesome! I lived around and worked at Rutgers for about a decade. And New Brunswick (and even Bound Brook, I believe) have trains that go direct to and from NYC.

  9. Great episode guys. Jason Cordova​ So the future… The Gauntlet UK would be so sweet. Not sure I’m volunteering myself and Eadwin Tomlinson​ but it would be great to get your vibe over the pond.

  10. Great episode guys. Jason Cordova​ So the future… The Gauntlet UK would be so sweet. Not sure I’m volunteering myself and Eadwin Tomlinson​ but it would be great to get your vibe over the pond.

  11. Gauntlet UK quarterly could work… If someone wants to explain how to edit stuff, because let’s face it I’ll be doing the editing and a lot of it too – 3 hours of drivel down to a 15 minutes segment.

  12. Gauntlet UK quarterly could work… If someone wants to explain how to edit stuff, because let’s face it I’ll be doing the editing and a lot of it too – 3 hours of drivel down to a 15 minutes segment.

  13. Fine, Jason Cordova! Your not my real Dad! Just leave me here, I don’t need you! (Runs crying)

    I mentioned this in a post earlier but “Timeline” was great and “The Clinic” filled me with homicidal thoughts. If that was the point then the creators are geniuses. If it wasn’t, then I am waiting under this bed listening for them to fall asleep for all the right reasons.

    “The Book of Armaments” which we played in a later session was actually really good. It needs to be cleaned up a bit and it could use some expanding to give a little more grip to the players’ role playing cleats, but it was a complete, playable, and an enjoyable game. I would probably use this game in conjunction with “Microscope” and a dungeon crawl game such as “Dungeon World”. You could use Microscope to set up the weapon and major characters that it would come in contact with while also defining the abilities of the weapon to keep it from becoming gonzo. You could play campaigns from “Microscope” in “Dungeon world” to show significant events in the wielder’s history and then “The Book of Armaments” to show how they lost their lives or the weapon in a shorter game.  In fact, I may try and do this in the near future.

    We will all miss you Jason. Except of course for Daniel Lewis who is of course a robot fueled by liquid nutrient products.

  14. Fine, Jason Cordova! Your not my real Dad! Just leave me here, I don’t need you! (Runs crying)

    I mentioned this in a post earlier but “Timeline” was great and “The Clinic” filled me with homicidal thoughts. If that was the point then the creators are geniuses. If it wasn’t, then I am waiting under this bed listening for them to fall asleep for all the right reasons.

    “The Book of Armaments” which we played in a later session was actually really good. It needs to be cleaned up a bit and it could use some expanding to give a little more grip to the players’ role playing cleats, but it was a complete, playable, and an enjoyable game. I would probably use this game in conjunction with “Microscope” and a dungeon crawl game such as “Dungeon World”. You could use Microscope to set up the weapon and major characters that it would come in contact with while also defining the abilities of the weapon to keep it from becoming gonzo. You could play campaigns from “Microscope” in “Dungeon world” to show significant events in the wielder’s history and then “The Book of Armaments” to show how they lost their lives or the weapon in a shorter game.  In fact, I may try and do this in the near future.

    We will all miss you Jason. Except of course for Daniel Lewis who is of course a robot fueled by liquid nutrient products.

  15. Now that anonymity has been lifted, I want to say thanks for playing and talking about Last Year’s Magic (I was the stage 2 designer) and The Book of Armaments (I was the stage 3 designer).

  16. Now that anonymity has been lifted, I want to say thanks for playing and talking about Last Year’s Magic (I was the stage 2 designer) and The Book of Armaments (I was the stage 3 designer).

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