John Harper has unleashed some KS goodness.
https://www.kickstarter.com/projects/2080350433/blades-in-the-dark
Google+ community from Dec 2012 to March 2019
John Harper has unleashed some KS goodness.
John Harper has unleashed some KS goodness.
https://www.kickstarter.com/projects/2080350433/blades-in-the-dark
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This looks very much up my alley. My shadowy, cramped, suspiciously quiet alley.*
*Not a sex thing.
This looks very much up my alley. My shadowy, cramped, suspiciously quiet alley.*
*Not a sex thing.
I need to play me some of this, did a short quick start (and maybe messed a few things up) and I can see that this is a great game
I need to play me some of this, did a short quick start (and maybe messed a few things up) and I can see that this is a great game
Kyle Kowalski Do you say you actually played the quick start? If so, I’d love to hear how it went.
Kyle Kowalski Do you say you actually played the quick start? If so, I’d love to hear how it went.
Jason Cordova It wasn’t a traditional environment but man did that spark me wanting to play this game. It was me and Steff and the way that it was written we did a pseudo Fiasco type thing where we would trade off scenes that the other was “On Point” It was crazy fun and I think that GM-less is a fantastic way to play this with the way the spotlight moves around. I want to try another session with more people and see how that works. I enjoyed the way that the Crew is a player and the way the Playbooks are created it really encourages the teamwork aspect that not 1 character is good in all situations.
Edit: It probably didn’t help that steff didn’t really read through the rules, we kinda just winged what happened
Jason Cordova It wasn’t a traditional environment but man did that spark me wanting to play this game. It was me and Steff and the way that it was written we did a pseudo Fiasco type thing where we would trade off scenes that the other was “On Point” It was crazy fun and I think that GM-less is a fantastic way to play this with the way the spotlight moves around. I want to try another session with more people and see how that works. I enjoyed the way that the Crew is a player and the way the Playbooks are created it really encourages the teamwork aspect that not 1 character is good in all situations.
Edit: It probably didn’t help that steff didn’t really read through the rules, we kinda just winged what happened