[Dungeon World] – interesting ruling from Sage regarding spells involving touch and allies
http://apocalypse-world.com/forums/index.php?PHPSESSID=9hlnvh5utcf9qusg4drg5961d6tefv6p&topic=6252.0
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[Dungeon World] – interesting ruling from Sage regarding spells involving touch and allies
[Dungeon World] – interesting ruling from Sage regarding spells involving touch and allies
http://apocalypse-world.com/forums/index.php?PHPSESSID=9hlnvh5utcf9qusg4drg5961d6tefv6p&topic=6252.0
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Wow, that changes how I was interpreting a lot of powers/spells.
Wow, that changes how I was interpreting a lot of powers/spells.
interesting
interesting
Wow. It’s his game, but that is a strange ruling given the way such spells are written. But then again, you can Defend yourself, so maybe it’s consistent?
Wow. It’s his game, but that is a strange ruling given the way such spells are written. But then again, you can Defend yourself, so maybe it’s consistent?
Hmm, it’s consistent in that it causes questions, looks like DW is going to need an editing pass for clarity at some point in the near future. Also found an post about how Adventuring Gear (and Bag of Books) are used, but it’s not been officially weighed in on by Sage or Adam, but I do like how they do it, when you use one of the uses, it doesn’t go away it becomes the item (book) you specify.
Hmm, it’s consistent in that it causes questions, looks like DW is going to need an editing pass for clarity at some point in the near future. Also found an post about how Adventuring Gear (and Bag of Books) are used, but it’s not been officially weighed in on by Sage or Adam, but I do like how they do it, when you use one of the uses, it doesn’t go away it becomes the item (book) you specify.
Here’s the link to the forum post about Adventuring Gear: http://apocalypse-world.com/forums/index.php?topic=6154.0
Here’s the link to the forum post about Adventuring Gear: http://apocalypse-world.com/forums/index.php?topic=6154.0
I’m inclined to go with how we’ve been doing Adventuring Gear. Abstraction reduces bookkeeping and keeps the action moving. It’s the same principle for Ammo and Rations. I think to do otherwise is not in the spirt of the game, and puts DW back in Pathfinder/DnD territory. In fact, with Alexander Hay ‘s throwing knives, I think it would be better for them to work just like arrows (and we may go to that) instead of keeping track of every single knife.
I’m inclined to be a little more flexible with Bag of Books, but only because you name each book and that is supremely more interesting from a fictional standpoint than ‘rope’ or ‘grappling hook.’
I’m inclined to go with how we’ve been doing Adventuring Gear. Abstraction reduces bookkeeping and keeps the action moving. It’s the same principle for Ammo and Rations. I think to do otherwise is not in the spirt of the game, and puts DW back in Pathfinder/DnD territory. In fact, with Alexander Hay ‘s throwing knives, I think it would be better for them to work just like arrows (and we may go to that) instead of keeping track of every single knife.
I’m inclined to be a little more flexible with Bag of Books, but only because you name each book and that is supremely more interesting from a fictional standpoint than ‘rope’ or ‘grappling hook.’
Also: if you use a rope or grappling hook in Scene A and then want to use it again in Scene B, it’s not like I would make you draw from your adventuring gear again (that wouldn’t make any sense). But if it’s a new session, I think it’s reasonable to draw from gear again. Counting down Gear, Ammo, and Rations is a useful technique for putting pressure on the party and reflects the burden of being in a dangerous place for more than a day. I would be shocked if Adam or Sage thought otherwise.
Also: if you use a rope or grappling hook in Scene A and then want to use it again in Scene B, it’s not like I would make you draw from your adventuring gear again (that wouldn’t make any sense). But if it’s a new session, I think it’s reasonable to draw from gear again. Counting down Gear, Ammo, and Rations is a useful technique for putting pressure on the party and reflects the burden of being in a dangerous place for more than a day. I would be shocked if Adam or Sage thought otherwise.
Hey don’t mess with my knives! But all I do is mark off the ones you say are not recoverable. About the same with arrows. Some you can recover, some you can’t.
Hey don’t mess with my knives! But all I do is mark off the ones you say are not recoverable. About the same with arrows. Some you can recover, some you can’t.
Alexander Hay The difference is you would be able to choose the “mark off an Ammo” option on a 7-9.
Alexander Hay The difference is you would be able to choose the “mark off an Ammo” option on a 7-9.
And for arrows: there is never a question about whether they are recoverable or not. The Ranger simply crosses off an ammo (7-9 result) or he doesn’t. The recovery of the arrows is abstracted (the assumption is he is always trying to recover arrows).
And for arrows: there is never a question about whether they are recoverable or not. The Ranger simply crosses off an ammo (7-9 result) or he doesn’t. The recovery of the arrows is abstracted (the assumption is he is always trying to recover arrows).
Well that is the way I have been doing it unless I end up throwing them into the middle of something nasty and too unpleasant. I was just worried you wanted to treat ammo like arrows and throwing knives like bullets. These were not one shot items.
Well that is the way I have been doing it unless I end up throwing them into the middle of something nasty and too unpleasant. I was just worried you wanted to treat ammo like arrows and throwing knives like bullets. These were not one shot items.
No, I was mostly just concerned about bookkeeping. In the case of the throwing knives, the more I think about it, we can do whatever you prefer.
No, I was mostly just concerned about bookkeeping. In the case of the throwing knives, the more I think about it, we can do whatever you prefer.