The end of an era.

The end of an era.

The end of an era. I have run my final sessions of Dungeon World for Houston Gauntlet. I’m not sure how many DW sessions, in total, I have run in Houston, but I would be shocked if it was less than 150.

But no looking back (except in fondness). The adventure never ends. Onward to Gauntlet Hangouts! Onward to New Jersey Gauntlet!

Thanks to everyone who joined me for The Horrors of House Vulgonne: Russell Benner Jeff Burke Daniel Fowler Scott Owen, Jorge, Cheryl and David! Someday you’ll be able to say “I was there.”

Some pics from recent game days.

Some pics from recent game days.

Some pics from recent game days. Dead of Winter is really fun; we’ve already played it four or five times. It has this great blend of co-operative and competitive play that is really addictive. The Crossroads mechanic (which is apparently the foundation for several board games Plaid Hat has coming out) introduces a nice, RP-lite aspect to the game. 

On Wednesday, we played a really terrific game of Fiasco. It was, in its way, very classically Fiasco: redneck hoodlums, grannies with pipe bombs, and a Weekend at Bernie’s– inspired attempt at getting away with a murder. Everyone was hitting their character beats, and it was hilarious. 

We have been big supporters of Mark Diaz Truman’s work in the past, but I would like to suggest this game is in very…

We have been big supporters of Mark Diaz Truman’s work in the past, but I would like to suggest this game is in very…

We have been big supporters of Mark Diaz Truman’s work in the past, but I would like to suggest this game is in very bad taste. As an attorney who has spent a good portion of his legal career dealing with the fallout from the atrocities of drug trafficking from Mexico, I may just be a little too close to the subject, but I don’t know . . . this one just seems like it needs to be put back on the shelf. 

Here is my comment on another thread (slightly paraphrased), which I think adequately sums up my issues with it:

“After just a quick skim of the playbooks, [glorifying violence] is all it seems to do. But, of course, we play lots of games that do this. The difference is those games are either a) fantastical in nature or b) have some historical distance from the subject matter.

No one likes a scold (least of all me), but i think a few things need to be said here:

1. The acts of violence that are taking place across the border are barbaric. And they are taking place right now. 

2. Much of this violence is directed at women (ask me about the father I worked with on an immigration matter whose two daughters were each be-headed in narco-related violence). I find it sadly amusing that this vector of our hobby pays so much lip service to sexism and the treatment of women in the play space, and yet we have a blind spot for something like this? 

3. Speaking of that blind spot, I would like to suggest it is there because the victims are Mexicans; a textbook example of othering that allows us to say “Haha, let’s play this game about drug dealers, muchachos, won’t that be fun?” and not feel guilty about it.”

http://www.magpiegames.com/cartel-ashcan-edition/

I’m prepping for our five-session series of Undying, which starts Sunday, and I can’t decide which location/cultural…

I’m prepping for our five-session series of Undying, which starts Sunday, and I can’t decide which location/cultural…

I’m prepping for our five-session series of Undying, which starts Sunday, and I can’t decide which location/cultural period I want to start in. I have it down to the following, each of which seem interesting to me in their own way: Elizabethan London, Turn-of-the-Century Paris, 1970’s NYC.

Thoughts?

We had a fun session of Dungeon World over on Gauntlet Hangouts.

We had a fun session of Dungeon World over on Gauntlet Hangouts.

We had a fun session of Dungeon World over on Gauntlet Hangouts. I’m playing with mostly new people, and part of the fun, for me, has been revisiting my DW Rogue’s Gallery. Longtime Houston Gauntleteers will recognize Emerald Nightmare, Reekeesik, and the Three Old Kings, each of whom has appeared (or is getting ready to appear) in this new campaign. 

Thanks to the folks who joined me this week: Andy Hauge Richard Rogers and Yoshi Creelman. 

Episode 23 of The Gauntlet Podcast released today!

Episode 23 of The Gauntlet Podcast released today!

Episode 23 of The Gauntlet Podcast released today! In this one, we discuss several games in the opening segment, including Jackson Tegu’s Kaleidoscope, Lost Days of Memories & Madness, and Paul Czege’s The Clay That Woke

Our main topic is John Harper’s Blades in the Dark

http://gauntletpodcast.libsyn.com

Paul Czege has created a new RPG design challenge.

Paul Czege has created a new RPG design challenge.

Paul Czege has created a new RPG design challenge. It seems like a unique idea, as these things go. If you’re interested, or if you know someone who might be, share it far and wide. 

http://halfmeme.com/threeforged.html

I’m finalizing the Meetup calendar for August and September, and feeling very sad I’m staring at my last days with…

I’m finalizing the Meetup calendar for August and September, and feeling very sad I’m staring at my last days with…

I’m finalizing the Meetup calendar for August and September, and feeling very sad I’m staring at my last days with Houston Gauntlet. 

I’ve been reading the newest QuickStart for John Harper’s Blades in the Dark, in preparation for a discussion on…

I’ve been reading the newest QuickStart for John Harper’s Blades in the Dark, in preparation for a discussion on…

I’ve been reading the newest QuickStart for John Harper’s Blades in the Dark, in preparation for a discussion on tonight’s podcast. I admit this is the first chance I have had to really dive into the rules of the game, and most of the conversation will revolve around Russell Benner’s experience running it. Nevertheless, I have some thoughts about what I have read so far, and I’m anxious to share them.

I’d like to get some hot-takes from other members of our Community. What are your thoughts on the game so far? Have you run the QuickStart yet? Is this a game you want to play? Do you feel like this game was made for you