Dungeon World Wednesday: Anglekite kicked off nicely.

Dungeon World Wednesday: Anglekite kicked off nicely.

Dungeon World Wednesday: Anglekite kicked off nicely. We have a party of two veterans returning from season one and a whole host of new, interesting players ready to try and thwart the end of the world!

This session was fantastic! Everything fired off nicely. I engaged with a new way of starting a session (unique to the setting, but potentially adaptable to others, I expect to talk about this on the new Discern Realities) and the players had imaginative, colorful additions to the world we were describing.

This session reminds me why I love the Dungeon World system and makes me sooo excited for running more and more adventures in Magpie Games setting of Last Days of Anglekite!

Special thank you to all the players who made the text come to life! josh gary Maxime Lacoste Patrick Brannick Jennifer Erixon Michael X. Heiligenstein

I can not wait for more adventures!

18 thoughts on “Dungeon World Wednesday: Anglekite kicked off nicely.”

  1. I had a blast. Amazing setting. Excellent GMing. Engaging player/character interactions and very good roleplaying from everyone. Sorry if this is brief…. I’m spent. 😆

  2. I had a blast. Amazing setting. Excellent GMing. Engaging player/character interactions and very good roleplaying from everyone. Sorry if this is brief…. I’m spent. 😆

  3. David LaFreniere have you looked at the other two Chaos worlds setting from Magpie?

    Cold ruins of Lastlife is a great loveletter to the Dark Souls series of videogames where you play a undead in a world beyond it’s end.

    And the Green law of Varkith takes inspiration of Planescape to offer a cosmopolitan guild focus experience (similar to Blades in the dark but less grim dark and more “bazaar of bagdad”).

    I have only red them so far but I can’t wait to bring them to the table.

  4. David LaFreniere have you looked at the other two Chaos worlds setting from Magpie?

    Cold ruins of Lastlife is a great loveletter to the Dark Souls series of videogames where you play a undead in a world beyond it’s end.

    And the Green law of Varkith takes inspiration of Planescape to offer a cosmopolitan guild focus experience (similar to Blades in the dark but less grim dark and more “bazaar of bagdad”).

    I have only red them so far but I can’t wait to bring them to the table.

  5. David LaFreniere​ I noticed you did the Flags move at the end of the session very elegantly. I got the impression you where actually reading an actual text. Did you or someone write one? If so could you share it here please?

  6. David LaFreniere​ I noticed you did the Flags move at the end of the session very elegantly. I got the impression you where actually reading an actual text. Did you or someone write one? If so could you share it here please?

  7. Maxime Lacoste I was actually just saying what I wanted you to do, it wasn’t written down. I’ll try and type what I said here though: XP for Flags – starting with the player on the left, read out whose alignment statement you were trying to hit and if that player agrees with you that what you did hit that flag, mark XP.

    Vincent Quigley I have not read those supplements or been in a game in those setting books. I’ll have to try and get them sometime.

  8. Maxime Lacoste I was actually just saying what I wanted you to do, it wasn’t written down. I’ll try and type what I said here though: XP for Flags – starting with the player on the left, read out whose alignment statement you were trying to hit and if that player agrees with you that what you did hit that flag, mark XP.

    Vincent Quigley I have not read those supplements or been in a game in those setting books. I’ll have to try and get them sometime.

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