In this episode, we chat with Hannah Shaffer, who designed Questlandia and 14 Days, and is generally delightful.

In this episode, we chat with Hannah Shaffer, who designed Questlandia and 14 Days, and is generally delightful.

In this episode, we chat with Hannah Shaffer, who designed Questlandia and 14 Days, and is generally delightful.

Talking points:

Terrible titles

Hot guys, and the making out thereof

Games that encourage empathy

Games that bring you down

Games that are accessible

Games that are Christmas

All this, and more!

Originally shared by Jason Cordova

On this episode of The Gauntlet Podcast, Steve Mains and I are joined by the fabulous Hannah Shaffer, designer of Questlandia, Damn the Man, 14 Days and other fine games.

And thanks to Richard Rogers for this week’s excellent edit.

Timecodes:

Games We Played

Noirlandia (00:31)

Legendary Encounters (05:15)

Ben Lehman’s Hot Guys Making Out (09:56)

Giving Me Life

Birthday Week (16:45)

Owl Con (19:21)

Gauntlet NJ (22:30)

Main Segment

Questlandia (25:59)

14 Days (33:55)

Games People Play (44:33)

Accessibility of games for new players (48:00)

Damn the Man and Sentencing Day (53:42)

The Final Question (56:46)

Links:

Hannah’s website: http://makebigthings.com

Emily Care Boss’s noir blog: http://www.blackgreengames.com/lcn/

HGMO: http://www.indiepressrevolution.com/xcart/product.php?productid=18775&page=1

http://gauntletpodcast.libsyn.com/episode-42-happy-birthday-hannah-shaffer

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